トップ 新規 差分 一覧 ソース 検索 ヘルプ PDF RSS ログイン

categoryfunction.perception

掲示板(停止中) | About | Reference | Lyceum(スクリプト入門) | Resources | Contributors | LexiconJP-OLD | NWN Builders

Perception Function Category

Functions that deal with perception.

Functions

NameBrief Description
CanSeePlayerDetermins if a creature can see a PC.
DetermineEnemiesReturns number of enemies perceived and their combined levels.
GetCanSeePCDetermines if a creature can see a PC.
GetFactionLeastDamagedMemberGet the member of oFactionMember's faction that has taken the fewest hit points of damage.
GetFactionMostDamagedMemberGet the member of oFactionMember's faction that has taken the most hit points of damage.
GetLastPerceivedDetermines the last perceived creature in an OnPerception event.
GetLastPerceptionHeardDetermines if the last perceived object was heard.
GetLastPerceptionInaudibleGets the last perceived object which can no longer be heard.
GetLastPerceptionSeenDetermines if the last perceived object was seen.
GetLastPerceptionVanishedDetermines the last perceived creature has vanished.
GetNearestSeenOrHeardEnemyDetermines closest visual creature and determines the closest heard creature.
GetObjectHeard?Determines if an object can hear another object.
GetObjectSeen?Determines whether an object sees another object.
GetTrapFlaggedDetermine if a specific trap has been set as visible to all creatures.

See Also

Function Categories